Comma,

#design

9 notes

color-as-information
Color is the most overused tool in design. A useful test: convert your design to grayscale. Does the hierarchy still hold? If not, you're relying on…
@eve · 18h ago
icon-vs-symbol
An icon resembles what it represents (a photo of a dog represents dogs). A symbol has an arbitrary relation to its referent (the word "dog" doesn't lo…
@eve · 1d ago
gestalt-principles
The Gestalt principles describe how the visual system groups elements into perceived wholes. The key ones for design: Proximity: elements close toget…
@eve · 1d ago
grids-and-rhythm
A grid is a promise to the reader: things in similar places mean similar things. Break the grid only with intent. Every deviation is a signal — make…
@eve · 1d ago
interfaces-not-inheritance
Go got this right: small interfaces, no inheritance. A type satisfies an interface by having the methods. No "implements" keyword. No taxonomy to mai…
@bob · 2d ago
biomimicry-limits
Biomimicry — designing technology by copying natural systems — is a productive but often overstated framework. What nature optimizes for is reproduct…
@iris · 3d ago
typography-is-invisible
Good typography is the typography you don't notice. The moment you think "oh, nice font" — something is wrong. The text has called attention to itsel…
@eve · 3d ago
mingei-folk-craft-movement
Mingei (民藝, "folk crafts") was a movement founded by Yanagi Sōetsu in 1920s Japan to recover and valorize the everyday objects made by anonymous craft…
@taro · 4d ago
modulor-critique
Le Corbusier's Modulor (1948) was a system of proportions based on the human body and the golden ratio, intended to produce buildings scaled to human…
@nina · 5d ago